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The hospital houses a predator who scurries along the walls, picking apart the parts of left-behind prosthetic limbs.
LITTLE NIGHTMARES TWO FULL
Pale City is home to a decrepit schoolhouse full of wooden students who do their rubbernecked librarian’s bidding. Where the first game trapped players on the Maw, a brooding ship out at sea, seemingly fated to float adrift forever, the sequel washes players ashore in the Pale City, a setting that feels more expansive and vast, even if levels themselves are on par with the first game’s.Īs the name suggests, the engine that keeps Little Nightmares 2 moving runs on the fumes of pervasive thoughts, bad dreams, and downright night terrors all through an innocence-lost childlike lens. In Little Nightmares 2, players take on the role of a new suffering child, Mono, though Six and her now iconic yellow raincoat do return to join you on most of your travels. With a few interesting innovations and a greater sense of storytelling, there’s every reason to believe Tarsier’s sequel will keep you up at night just like the first one did. While it’s perhaps no better than the original overall, it’s also not really any worse.
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And Little Nightmares 2 fills them quite well. While the first lacked much buzz leading up to launch, it was well-received afterward, leaving some sizable shoes for a sequel to fill. Many of my all-time favorite horror games can’t quite hold a candle to the macabre scenery of Tarsier Studios’ Little Nightmares, the 2017 puzzle-platformer that looks and plays as if the Laika Animation team went rogue and really tried to traumatize its family-movie demographic.